FREE Project + Tutorial (Retargeting AI mocap from Wonder Dynamics to a Metahuman)

Hi Anderson. First of all, thank you so much to deliver your project and tutorial. It’s so kindly. But I had a problem using AI Mocap rigs inside Unreal: the bones have strange rotations. I think the problem is on Wonder Studio rigs, but in your tutorial works nicely.
You can see that the imported FBX from AI Mocap is is on his back, his legs are rotated and his torso is inverted. The hands are rotated as well.
What could be wrong? Thanks!!
Here is the Ai Mocap FBX downloaded as result from Wonder Studio:
2_B Pocket023_04030601_C001.fbx (1.7 MB)


2 Likes