You’re welcome.
I found two problems with 4.20. The friends list is not populating and the XBOX control binds are broken. (possibly, still testing, it might be the gamepad plugin. if you don’t care about gamepad support, then you can ignore this)
The function “BuildSessionsList” under comment “Checks If Session Is Real” in Blueprint WidgetBlueprint’/Game/Cardinal/MainMenu/Blueprints/UI/PlayGamePanels/FriendsList.FriendsList’
I bypassed the GetUniqueBuildID != 0 check to fix it. Honestly, I can’t remember why that check was originally there. I think it probably had something to do with duplicate sessions results in previous engine builds.
So far I haven’t found any other problems. I haven’t tested steam pings yet, though.
The 4.20 release will fix a log warning about not finding a sav file and also maybe fix the annoying need to manually put the control bindings in the configs.