[Free Community Project] [Blueprints] Cardinal Menu System | Steam and LAN Server Browser and Pings

Here is how you edit the Credits page:​​​​​​
If you open the blueprint located in /Game/Cardinal/MainMenu/Blueprints/UI/AboutPanels/Credits you will see “Core Development,” “Community Contributions,” and “Special Thanks” under the Hierarchy tab. After selecting it, then you will see a Credits array under the Default section of the Details tab. Basically, the information is stored as an array and is rendered when the page loads. Let me know if that’s not clear.

Yes, we got it to work for dedicated server but didn’t use Steam for the actual dedicated servers. We used the Null online subsystem for the dedicated server and then the clients ran under steam like normal. Then we used a custom list of live dedicated servers and they appears on the list of servers and were joinable via IP. It was a crude method. I’m waiting for the new online subsystem to come out before I investigate that further.

Also, as a side note UE4.19+ doesn’t allow mismatching subsystems. So this method didn’t work past 4.18. I’ve told Epic about it. Hopefully they fix all the headaches with dedicated servers in the next few releases.

You’re welcome. I hope you find some parts of the project useful. It’s difficult to keep blueprints projects organized and there are some methods that I’d change if we were to redo it, but it’s beyond that point now. Maybe in a future release.