Frame + Rotate an object with physics(?)

I want to reproduce two things.

  1. Frame an object in view
  2. Rotate an object, not the normal rotation, in some 3D programs, you can rotate an object with the mouse and it will sort of keep spinning, a little bit, like it has physics on it (?)

Make it into a Pawn with a camera - so you can frame it by possession and:

Which produces:

Massage the values until you’re happy. You can disable gravity, I recommend locking position as physics can be unpredictable and things may just decide to fly away…

thanks!