So I’m following along with the tutorial, I’m new to C++ but with 3 years of C# and even more in Java under my belt I’m not finding it difficult to grasp. I’ve made it down to the projectile part of the tutorial and when I click “Add code to project -> Actor” and name it, Visual Studio 2013 informs me that it cannot open “FPSProjectile.generated.h”
I open up my FPSCharacter.generated.h, find where it’s located and sure enough, all the other *.generated.h files are there. I deleted the FPSProjectile.h and .cpp and redo the process of creating the files. Same thing…
Has anyone else run into this problem yet? I’ve tried restarted both VS and UE4, but to no avail.
Edit: So I built out the project and there it is! Weird, I was getting errors when trying to build out but that time it worked! Thread’s dead baby