Fortunately, the vast majority of time in our game, player won’t be shooting from hip. It’s a game, so if you’re in close quarter combat, you screwed up and are paying for it. We have ADS already and it works well (needs a little tweaking, but not bad), but the gun swaying when you’re not scoped is still on our list of things to solve. Original approach was to do it he way it’s done in shooter game, but one of our requirements is that torso and legs be visible if you look down.