Hi, I feel pretty stupid starting my presence on this forum with this question as it’s probably super simple for you guys D:
I followed this guide (“Unreal Engine 4 - Making an FPS actor from scratch”)](https://www.youtube.com/watch?v=tLSyvQsDNnM) to better understand the FirstPersonShooter example project.
Everything works except I seem to lock my “WASD” movement to an axis.
What I mean by this is that if I look down into the floor, my character will “move forward” into the floor and therefor stop / gradually slow down the closer I am to looking straight down.
Same goes if I look straight up! My character stops.
If anyone has an idea of what I’ve missed, I’d love to know!