Forward Rendering Lighting

I’m working with Forward Rendering for the first time and I’m trying to figure out how to properly light my scenes.

Are Static Lights are supported? The release notes say ‘Stationary’ are fully supported, with the additional notes about not being able to cast shadows from movable lights. But I don’t see anything regarding static lighting.

I’m doing a fully interior scene - and feel like I’m having to boost up my lights in orders of magnitude over what I’m used to. Is this normal?

Static lights are 100% lightmap based lights, so I guess they should work just fine.
But I wouldn’t use static lights since they look bad compared to stationary lights. Stationary lights are what you should use for most visible lighting, with static only for tiny fill lights that don’t dominate the whole scene.