Very cool, how’s the progress going?
I have been working on building one myself and it’s been really useful for having it reference the documentation and provide me usage examples. I find it’s important to at least know what you need to do, and need some help understanding how to do it, but it’s definitely not replacing the knowledge required to write a full game yet.
A good example would be implementing a queue, or creating cases for your enums. I still haven’t gotten it to a point where it can write any substantial amount of code, but it can provide me contextual solutions using best practices and referencing the verse documentation to provide suggestions on how to solve them. Once you get into actual implementation of it though, I find it best to write it myself.