# Fortnite OG items are incorrectly labeled as C4MS1 in the inventory

**URL:** <https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fixed, fortnite\
**Created:** [April 1, 2026, 1:20pm UTC](https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697 "2026-04-01T13:20:47Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Sela42](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sela42](https://forums.unrealengine.com/u/Sela42)\
**Post date:** [April 1, 2026, 1:20pm UTC](https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697/1 "2026-04-01T13:20:47Z")

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### Summary

Since 40.00, when the OG mode Heavy Shotgun was added, most of the OG mode items where labeled with the C4MS1 label, which isn’t incorrect for the automatic version of the pistol (the only new item added in that season), but is wrong of the rest, since they were given an specific label.

The only 3 items that are correct are the newly added rarities of the Heavy Shotgun and the Zapotron. The rest should have that label.  
This also affects consumables (Grenade, Wall Dynamo, Ceiling Zapper and the items I’M HOPING PLS that get added in the future).

Also, in Spanish language, the C4MS1 label appears as “C4T1”, which causes confusion being a duplicate of the original C4S1 label “C4T1”.

### Please select what you are reporting on:

Creative

### What Type of Bug are you experiencing?

Assets

### Steps to Reproduce

1.- Go to the creative inventory and filter the weapons by “Fortnite OG”. There’s only 3 weapons  
2.- Now filter by “C4MS1”. You’ll see the rest of the weapons  
3.- Do the same with consumables  
4.- Change your language to spanish and check the C4MS1 label. There’s 2 identical labels due to a translation mistake.

### Expected Result

Fortnite OG weapons and items are indeed labeled as “Fortnite OG”

### Observed Result

Most of the Fortnite OG weapons and all items are labeled incorrectly as “C4MS1”

### Platform(s)

All

### **Upload an image**

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/5/4/b54f65ac1222b1719bd4f1cbcb0c3d81fc9a0698.png)

### Video

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/b/1/0b1a9db3541b18fe83b11f5826074a3d584672a4.jpeg "Fortnite creative label bug") ](https://www.youtube.com/watch?v=_GbhQMfDQkk)

### Additional Notes

It would be great if you could fill that “Fortnite OG” label with many weapons and items as possible. People like them! There’s cool stuff like the Rocket Launcher, the Directional Jump Pads, epic rarity Ballons… and more! PLEASE add more.

Another thing, there’s more items incorrectly labeled, like the Snowball Launcher missing the Explosive tag. I’ll make a report later on.

Also, there’s some issues that can be seen in the video i’d like to point out:

- Heavy Shotgun: It’s automatic. It shouln’t. The original “legacy” that was in the inventory wasn’t, copy that. Also uses the C3S2 spread
- Guided Missile: Missing rarity grid
- Pump Shotgun: It doesn’t animate when shot (it has more issues, i’ll make a report)
- Burst Assault Rifle: Nothing to say, made a report about that and it’s backlogged
- Grenade: Same as before but is on the To Do list

Don’t look around those too much, it’s just informative. Not too important, not too unimportant!

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [April 6, 2026, 6:24pm UTC](https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697/5 "2026-04-06T18:24:45Z")

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Thank you, @Sela42 - the team is investigating.

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [April 12, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697/7 "2026-04-12T20:00:24Z")

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FORT-1083085 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 40.30.

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [September 28, 2026, 1:21pm UTC](https://forums.unrealengine.com/t/fortnite-og-items-are-incorrectly-labeled-as-c4ms1-in-the-inventory/2710697/8 "2026-09-28T13:21:09Z")

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