Force UE4Editor-cmd to never prompt

I’m running a custom commandlet using UE4Editor-cmd on our build server during our asset pipeline. It appears to hang waiting for a “Plugin missing” to be dismissed. Is there a way to force this dialog to never open? We’ll fix the missing plug issue, but I’m concerned about our build server getting hung by a dialog prompt that noone can see.

You can add the -UNATTENDED switch so no user feedback will be requested. For more info about the command line options check the docs: Command-Line Arguments | Unreal Engine Documentation

Thanks, that’s exactly what I needed.