Hello, Im Trying to Add Footsteps Sound to FirstPerosnCharacter with VectorLength.
so what i did is when VectorLength > 0.0 Play Sound and When its False Stop Sound.
I did This:
Print String only Print True even When i Stop moving…
I Have no Idea what Wrong with that…
Thanks for Help.
Is there a specific reason why you’re using vector length for footstep sounds? Have you considered anim-montages?
for animation montages check:
If you really want to try the blueprint thing, try getting the velocity instead of vector length,
hope this helps, goodluck!
thank you so much!
i changed get actor forward vector to get velocity and works just fine !
and the video is for third person and i needed for first person .