Foliage to SM

Nearly :slight_smile:

You have one actor = foliage.

It contains instances of instanced meshes.

Let’s say I make some foliage using 3 meshes. A cube, a pyramid and a sphere. There is still only one foliage actor ( always ), and it has 3 components ( the meshes ), and there are instances of those meshes.

There might be 200 cubes, 2 pyramids and one sphere.

The foliage actor sets up a cube ready for instancing, and creates 200 instances of it, same for the other shapes. You never see the instanced meshes, just the instances of them.

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