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Foliage reduces performance drastically
Development
World Creation
slow
,
question
,
Foliage
,
unreal-engine
ClockworkOcean
(ClockworkOcean)
January 9, 2023, 5:30pm
9
510 tris
image
869×596 66.4 KB
Lod0 of a MS grass mesh is about 2800 and covers about 1/8 of the area
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