# Foliage Random Pitch Angle

**URL:** <https://forums.unrealengine.com/t/foliage-random-pitch-angle/381880>\
**Category:** World Creation\
**Tags:** pitch, object, unreal-engine, Foliage, Collision, bug-report, question\
**Created:** [January 14, 2017, 10:14pm UTC](https://forums.unrealengine.com/t/foliage-random-pitch-angle/381880 "2017-01-14T22:14:04Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Dj\_EKI](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dj\_EKI](https://forums.unrealengine.com/u/Dj_EKI)\
**Post date:** [January 14, 2017, 10:14pm UTC](https://forums.unrealengine.com/t/foliage-random-pitch-angle/381880/1 "2017-01-14T22:14:04Z")

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Objects with “Random Pitch Angle” will not be set if “Collision with World” is active.

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**Author:** ![anonymous\_user\_6e7b421a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6e7b421a](https://forums.unrealengine.com/u/anonymous_user_6e7b421a)\
**Post date:** [January 16, 2017, 6:52pm UTC](https://forums.unrealengine.com/t/foliage-random-pitch-angle/381880/2 "2017-01-16T18:52:01Z")

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Hey Dj EKI,

I was able to confirm what you are reporting and have gone ahead and entered a bug report for the issue. You can track the report following the link below on our public issues tracker.

**[UE-40685](https://issues.unrealengine.com/issue/UE-40685)**

Once the issue has been addressed by our engineers the ticket will be updated and reflected in the public tracker. Let me know if you have further questions or need additional assistance.

Cheers,
