Foliage Quality Drops to Low Quality on Low Distance

Hi, I am new at Unreal Engine and trying to make a little forest scene, but I have a problem with the distance Quality. Rendering or something like that?
When I am near the grass the quality is normal, but when I move like 3 steps back the quality drops.
It’s cool when the quality drops at distance to save some power, but that’s a little to early I think, lol
I didn’t know how to solve the problem to get a higher render distance
I made a video for the Example, what I mean
Foliage Quality Drops at Distance

I hope someone can help me with the Problem :slight_smile:
Have a Good Day !