I am having a strange problem with my Landscape Grass Type.
Some of my Static Meshes do not show up.
In the attached image *overview.jpg *you see green areas, where my grass should be.
Some static meshes do work (like attached Grasfussel.jpg), others don’t (like attached Grasbueschel.jpg) and I can’t figure out, where the difference is.
I made the meshes in speedtree, they have a similar polycount and size.
Foliage paint works fine with all meshes.
Interestingly, the meshes seem to cost lots of performance.
Does anyone have an idea, where the problem might be?