Foliage Actor Tags (expose on brush)

Hi All.

Foliage actor brushes create instances of InstancedStaticMeshComponent
If you create a class with the parent set to the same you are able to modify tags.
If you then change the Component Class within the foliage brush you are able to apply this tag.

Wouldn’t it be lovely if we could just eliminate that extra layer of complexity and add a “tags” section to each foliage brush?