Hi everyone. We’re having a difficulty. We have Exponantial Height in our map. When the quality is high or epic it works well. But it’s completely invisible if we change the quality to low-medium. Also it’s a horror game and as you can guess it’s a dark environment. but the graphics are low,it’s too bright. How can we fix these?
It might be related but Lumen is turned off on Low and Medium scalability.
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This is spot on for an issue with fog disappearing that I was having. Good call!
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After long researches we’ve come to the same conclusion…