# Fog inscattering suddenly switched off

**URL:** <https://forums.unrealengine.com/t/fog-inscattering-suddenly-switched-off/436909>\
**Category:** Rendering\
**Tags:** Atmospheric-Fog, skysphere, Fog, glow, unreal-engine, directional-light, question\
**Created:** [November 2, 2018, 5:35pm UTC](https://forums.unrealengine.com/t/fog-inscattering-suddenly-switched-off/436909 "2018-11-02T17:35:24Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CorsairOfLight](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/corsairoflight/32/485641_2.png) [@CorsairOfLight](https://forums.unrealengine.com/u/CorsairOfLight)\
**Post date:** [November 2, 2018, 5:35pm UTC](https://forums.unrealengine.com/t/fog-inscattering-suddenly-switched-off/436909/1 "2018-11-02T17:35:24Z")

</div>

I was doing work in a actor blueprint (specifically tuning a directional light) when it turned off and never came back on. The rest of the fog works, but the inscatter isn’t there anymore. Can anyone tell me what happened or what we can do to get it back on?

 ![258360-foginscatteroff.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/a/c/7ac443058e71d36ddf0a4251004ec3c436fd70d6.jpeg)
