I get that exception when launching because of the class:
UCLASS()
class UgetUnrealDeltaTime : public UObject, public FTickableGameObject
{
GENERATED_UCLASS_BODY()
virtual void Tick(float DeltaTime) override { currDelta = DeltaTime; }
virtual bool IsTickable() const override { return HasAnyFlags(RF_ClassDefaultObject) == false; }
virtual TStatId GetStatId() const override { RETURN_QUICK_DECLARE_CYCLE_STAT(UgetUnrealDeltaTime, STATGROUP_Tickables); }
public:
float currDelta;
};
UgetUnrealDeltaTime::UgetUnrealDeltaTime(const FObjectInitializer& ObjectInitializer) : UObject(ObjectInitializer)
{
}
It’s pretty clear I inherit from UObject so I don’t see how that exception pops up…