# FMOD 'Editor' vs 'Standalone Game' help!!!

**URL:** <https://forums.unrealengine.com/t/fmod-editor-vs-standalone-game-help/152765>\
**Category:** Audio\
**Tags:** unreal-engine\
**Created:** [October 27, 2020, 9:59am UTC](https://forums.unrealengine.com/t/fmod-editor-vs-standalone-game-help/152765 "2020-10-27T09:59:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![wozzos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/wozzos/32/470117_2.png) [@wozzos](https://forums.unrealengine.com/u/wozzos)\
**Post date:** [October 27, 2020, 9:59am UTC](https://forums.unrealengine.com/t/fmod-editor-vs-standalone-game-help/152765/1 "2020-10-27T09:59:35Z")

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Hey guys, something weird happen in my game hope you can help.

If I play my game from the EDITOR, FMOD sounds work fine and it’s ok. If I package the game, the same it works fine.  
The issue is, If I play the game from ‘Standalone Game’ the sound of my vehicle for example spawns at Location 0 in the maps and not on my vehicle, do someone know why this happen? Really…I have no idea, thanks!!!

ps.I’m using UE4.25 source code
