Since the last thread got eaten by the database Kraken…
Is there any plans in future to implement extra file formats for Matinee ‘renders’? Specifically 16/32-bit floating point formats such as EXR or TIFF. We’re currently exploring using UE4 as a semi-realtime rendering solution for a number of pretty large commercial projects, but are a little restricted due to the 8-bit output.
Alternatively, if anyone in the community has built their own functionality into the engine to support rendering floating point images out from the buffer - let me know!
Cheers.