Having difficulty getting my flipbooks to be transparent in the black areas of my Texture Map. I understand the distinction between Opacity and Transparency and also how to create a masked material but with Flipbooks you have to use a Texture Object as input instead of Texture Sampler.
My Material Blend Mode is defined as Translucent. I’ve tried saving as both PNG with Alpha and 32bit Targa with alpha.
How do you use the alpha data in your saved Texture Map?
Do I need to be supplying the Opacity Mask input in my Material?
Any feedback appreciated!