sadly no. Sometimes you start the game (on certain machines) and it happens, sometimes you start it and it doesn’t. Wouldn’t even know what to do to recreate it in the test project.
Only have that video as I didn’t remember to record another one last time it popped up again.
Additional info: I don’t think we had it in Unreal 5.4.2 (none of our early access players had it when we were on that version), and must’ve snuck in with 5.4.4 or 5.5.1, IF it’s from an engine change.