By the looks of it, it looks like Lumen.
Try to create/go into your PostProccessVolumen and under Global Illumination->Lumen->Final Gather Quality (crank it up, since you are rendering offline you can go high to something like 4).
By the looks of it, it looks like Lumen.
Try to create/go into your PostProccessVolumen and under Global Illumination->Lumen->Final Gather Quality (crank it up, since you are rendering offline you can go high to something like 4).