Flickering in my meshes/objects in the distance

Hello!

If you watch the video I shared you can see what’s wrong with my project. There is that weird flickering in my meshes/objects. Some people told me to disactivate anti aliasing but when I do it looks very pixeled like in the video. Is that normal?

I tried using the same mesh and same post process in another project and it was working fine… please if anyone knows what’s happening I would be eternally grateful :frowning:

Something else is that if I come close to the object it looks alright again.

Thank you in advance!

2023-02-17 05-28-14.mkv (6.9 MB)