Flickering dynamic shadows on translucent surfaces

I’m sorry , I accidentally uploaded the wrong file!

here is the correct link : https://drive.google.com/file/d/0B9W7vCaEj45dbFNxV1h0N0ZDNGM/view?usp=sharing

to answer your question
1)generate mesh distance fields is turned off for this project
2)yes we use vr preview all the time:)