# Flat Panning texture on Skybox

**URL:** <https://forums.unrealengine.com/t/flat-panning-texture-on-skybox/403946>\
**Category:** Rendering\
**Tags:** skybox, unreal-engine, Clouds, question\
**Created:** [September 7, 2017, 12:09am UTC](https://forums.unrealengine.com/t/flat-panning-texture-on-skybox/403946 "2017-09-07T00:09:56Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![FlipFlopJon93](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FlipFlopJon93](https://forums.unrealengine.com/u/FlipFlopJon93)\
**Post date:** [September 7, 2017, 12:09am UTC](https://forums.unrealengine.com/t/flat-panning-texture-on-skybox/403946/1 "2017-09-07T00:09:56Z")

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Hello,

I am trying to achieve a texture to pan across my skybox and that doesn’t warp around the sphere. This is in hopes to get some slow moving clouds to move across the sky. I would like to achieve this in the skybox material.

I know I could cheat and use a flat plane with translucency, but we cant afford this in our translucency budget.

 ![212557-wrong.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/2/3/c23e93212c226c006ac0bd034abe4fa4d986bfdb.jpeg)

 ![212558-correct.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/4/3/c43f2a0991e9e0de62ef615d351dc8222601691f.jpeg)

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**Author:** ![sarchasm](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sarchasm](https://forums.unrealengine.com/u/sarchasm)\
**Post date:** [July 16, 2020, 6:52pm UTC](https://forums.unrealengine.com/t/flat-panning-texture-on-skybox/403946/2 "2020-07-16T18:52:16Z")

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Any progress on this issue?

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<div class="post-metadata">

**Author:** ![expose](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@expose](https://forums.unrealengine.com/u/expose)\
**Post date:** [September 14, 2020, 2:13pm UTC](https://forums.unrealengine.com/t/flat-panning-texture-on-skybox/403946/3 "2020-09-14T14:13:13Z")

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hey there !  
youcan do a virtual plane, and us its UV to show your texture :

 ![313466-vp.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/4/7149f7aceb8131e1b2f0f43c8dc00ca3346e5f92.png)
