# Flashlight Pitching blueprint

**URL:** <https://forums.unrealengine.com/t/flashlight-pitching-blueprint/462424>\
**Category:** Blueprint\
**Tags:** unreal-engine, flashlight, Blueprint, question\
**Created:** [March 13, 2020, 1:35pm UTC](https://forums.unrealengine.com/t/flashlight-pitching-blueprint/462424 "2020-03-13T13:35:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![klusik\_cz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@klusik\_cz](https://forums.unrealengine.com/u/klusik_cz)\
**Post date:** [March 13, 2020, 1:35pm UTC](https://forums.unrealengine.com/t/flashlight-pitching-blueprint/462424/1 "2020-03-13T13:35:30Z")

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Hello, I tried to find an answer in different forums and even here and with no luck. So I need a help, maybe a little recommendation about literature or something.

I am trying to lear UE4, I am totally new to it, so I’m just learning ropes right now. The problem is this – I created an empty project with no assets and tried to create a main player with blueprint. So I had to do all the logic behind moving forward/backwards, left to right, crouching and jumping. And it works!

But the problem is then with my Flashlight – I created an input event by key F, it switches on/off, lighting works as intended, but I am not able to solve how do I create a diagram (in blueprint) about flashlight pitching.

Here are a few screenshots of blueprints I am using. Just please try to corrrect my way how to do that, thank you 🙂

link:Pictures in Folder

Thank you a lot! 🙂
