How would i achieve the flabby bird movement in a 3D world so where ever the camera is looking he starts turning to every time i click, also how would i make so he looks up when tapping and all that and down when falling cant get my head around it.
How would i achieve the flabby bird movement in a 3D world so where ever the camera is looking he starts turning to every time i click, also how would i make so he looks up when tapping and all that and down when falling cant get my head around it.