[FIXED] Multiplayer world origin rebasing

Option available in version 4.21.1 in the project settings, but it just doesn’t work, I tried to set in the character a tick graph to update the repositioning of the world source to its location, but starts the bug when it moves, I’m trying to make each player have their own world reposition, as promised before version 4.21.1 was released. Any ideas? https://www.youtube.com/watch?v=G0WHhNQpf9I

I’ve created an answerhub, please give the answer there too;

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FIXED THERE: https://forums.unrealengine.com/comm…in-rebase-tool