This is a probably something easy to solve but I can’t find where I messed up.
So I have got this landscape I created in World Machine, and I would like to work with it in UE.
I generated the landscape via the heightmap, and created a material with the colorlmap as the BaseColor.
But as you can see in this screenshot the whole landscape has a uniform color.
What did I do wrong ?
Here are the heightmap and colormap I’m using (8k maps free to use for anyone) : https://www24.zippyshare.com/v/U7oosJQ6/file.html