FIXED A variable that doesn't exist is causing a compiling error.

I used to have 2 variables called ‘Missions_Template’ and ‘Missions’ before my game decided to crash in me on launch. I fixed it by looking into the logs and deleting the corrupted file, but now whenever I open my Game Instance, the 2 variables that were using the deleted asset disappeared, but are somehow still there causing compiling issues. I have no idea how to fix this.