Fixated rotation of component within Blueprint

Hello community,

Im trying to figure out, if it is possible, to fixate/ freeze a component in a Blueprint to a certain local coordinate (e.g. 10/10/10) and then make the rest of the BP follow the changes of that component? For example if im rotating that component at that given point, I want the rest of the Blueprints components rotate accordingly. I know it workes vice versa, if I give a component a local offset and rotate the root (0/0/0), the component in the offset rotates accordingly, but does it also work the other way round?