Hi guys.
I am going to try phrasing this question in a way that makes sense as best I can.
Is there a way to make the items in my level fit the players chosen screen resolution?
To clarify what I mean by this, I know that I can change the resolution for my project in project settings however that only reduces how much is visible to the player. It does not fit the scene to the resolution like I need it to.
To give an example of what I mean, a player playing my game at 1920x1080 resolution should see the exact same thing as a player playing at 2560x1440 just at a lower resolution and I do realize that I will likely have to use black bars at the side or top of the screen to maintain aspect ratio, that is fine.
I simply do not know what doing this is called or how to implement it. Thank you in advance.