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First person Shooter Camera Zoom

Hello, I am working on a FPS game, and I want to add a zoom effect to the camera when I aim down the sight (right mouse click). Is there any way I can set the first person camera zoom using a blueprint?

Give this a try… Smooth Zoom Actor Component Plugin - Community Content, Tools and Tutorials - Unreal Engine Forums

teak

You could try lowering the FOV to simulate a zoom. That’s what some games do, don’t know if it’s enough for what you’re after.

I lowered the Field of View of the camera to 15, and, combined with a widget, it looks exactly like a sniper scope.
Thank you everyone!