# First person does not work without a weapon ???

**URL:** <https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, bug-report, question, fortnite\
**Created:** [February 18, 2025, 1:29pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873 "2025-02-18T13:29:25Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [February 18, 2025, 1:29pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/1 "2025-02-18T13:29:25Z")

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### Summary

I think this is a potential bug unsure how epic has setup this device but if you have no weapon equipped then the first person device doesn’t work. If i have a weapon equipped then it works like this doesn’t seem right to me. My game is a farming simulator and i wish it to have a first person mode but i cannot achieve this due to not having a weapon equipped like seriously ??? Is this intended or a bug like im lost here. I will post a video down below

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Devices

### Steps to Reproduce

Unsure if its a bug atm so leaving blank

### Expected Result

The first person camera device should work regardless of if the player has a weapon in their inventory equipped

### Observed Result

Its all messed up imo it only works when you have a weapon

### Platform(s)

pc

### Additional Notes

I will share video link here

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [February 18, 2025, 1:41pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/2 "2025-02-18T13:41:43Z")

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[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/4/0/d40d2ba9d57a8a26d5ac5543f8eaee1d3922ab0d.jpeg "First Person Camera Issue") ](https://www.youtube.com/watch?v=VizlOPefbos)

Video showing the issue

When you have a weapon selected it works but with anything else nothing. Like isnt the First Person Camera suppose to be what it says ??? is this limited to only gun warfare ?

I also spent time going over verse thinking im doing something wrong

I found this post

> [@First Person Camera cannot be toggled dynamically with event binding or verse](https://forums.unrealengine.com/t/first-person-camera-cannot-be-toggled-dynamically-with-event-binding-or-verse/2190035):
>
> I am trying to toggle in and out of the new first person device using AddTo(Agent) and that has no effect, so then I tried using event binding which also did not work… The only way I can get the new first person device to work is if I have Apply to all at Game Start option toggled ON Here is a basic version of the code I tried below mgr := class(creative\_device): @editable team1Teleporter : teleporter\_device = teleporter\_device{} @editable team1Hud : hud\_message\_device = hud\_message\_…

Thinking it was me and a friend mentioned the weapon needs to be selected by the player and i said nope that doesnt sound right at all low and behold it is like i was shocked

When you have your pickax its always 3rd person too

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [February 18, 2025, 2:19pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/3 "2025-02-18T14:19:18Z")

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Checking into this for you.

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [February 18, 2025, 2:21pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/4 "2025-02-18T14:21:04Z")

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Thankyou @Flak

I really don’t wanna have to make some bodged system with the other cameras cos this doesn’t work as one would think it would.

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [February 18, 2025, 2:23pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/5 "2025-02-18T14:23:25Z")

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This will be addressed in the future, but for now it is working as intended. Since we’re still in the beta stage, please post your feedback here: [First Person Device Feedback Thread](https://forums.unrealengine.com/t/first-person-device-feedback-thread/2022898?lang=en-US). Thank you!

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [February 18, 2025, 2:25pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/6 "2025-02-18T14:25:15Z")

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OK thankyou for confirming 🙂

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [March 20, 2025, 2:25pm UTC](https://forums.unrealengine.com/t/first-person-does-not-work-without-a-weapon/2341873/7 "2025-03-20T14:25:37Z")

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