# 「First-class Ninja」- SpellarPerformance

**URL:** <https://forums.unrealengine.com/t/first-class-ninja-spellarperformance/782188>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 3:59pm UTC](https://forums.unrealengine.com/t/first-class-ninja-spellarperformance/782188 "2023-03-02T15:59:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:31pm UTC](https://forums.unrealengine.com/t/first-class-ninja-spellarperformance/782188/2 "2023-03-02T19:31:27Z")

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You kidding me!? How am I supposed to compete with this lol, those slashes & stuff were sick!! They look so clean, like comparing it to other weapon trail VFX I’ve seen & used, these have this super clean gradient going on without any noise and it looks amazing 👌🏻

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃

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