# Find vertex location

**URL:** <https://forums.unrealengine.com/t/find-vertex-location/1367797>\
**Category:** Blueprint\
**Tags:** math, Blueprint-Utilities, unreal-engine, question, Blueprint, vector-math\
**Created:** [November 6, 2023, 9:43am UTC](https://forums.unrealengine.com/t/find-vertex-location/1367797 "2023-11-06T09:43:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![XxpiingyxX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XxpiingyxX](https://forums.unrealengine.com/u/XxpiingyxX)\
**Post date:** [November 6, 2023, 9:43am UTC](https://forums.unrealengine.com/t/find-vertex-location/1367797/1 "2023-11-06T09:43:21Z")

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Hi,  
I am trying to find the _“middle point” position_ in a deformed mesh that kind of looks like a pipe/cord. _(The position between Vertex and Opposite - see drawing)_

I am thinking that finding two points opposite each other on the mesh and then place a spline point in the middle of these two might be the way to go. But I am currently having some trouble finding the point I call _Opposite_ (see drawing).

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/3/5/b3592d8359907b002c0a51b445de86a8815bd2dd.png)

I got the location for the _Vertex_ by looping the mesh vertices and compare them all to the _Bounds Min Location_, and then saved the one that was closest to it. But I don’t know how I will get the _Opposite point_ because the meshs vary in rotation and some might be placed on the side.

**Any tips or ideas?**

This is how I got the closest _Vertex_ to the _Bound min Location_:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/8/2/582829c66b5c9f8e82290b05b264d12fe1fef007.png)

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<div class="post-metadata">

**Author:** ![XxpiingyxX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XxpiingyxX](https://forums.unrealengine.com/u/XxpiingyxX)\
**Post date:** [November 9, 2023, 9:14am UTC](https://forums.unrealengine.com/t/find-vertex-location/1367797/2 "2023-11-09T09:14:15Z")

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I tried to get the opposite by doing this:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/2/b/62bdb68f2f554f956f9520871f158c8ec6bdf1d3.png)  
Depending on how the mesh bounding box looks like.  
But its not flawless and it does not get the closest vertex but a positing close to it.
