# Final Fantasy style battles

**URL:** <https://forums.unrealengine.com/t/final-fantasy-style-battles/359805>\
**Category:** World Creation\
**Tags:** Level-Streaming, unreal-engine, persistent-level, level, question\
**Created:** [June 6, 2016, 11:01am UTC](https://forums.unrealengine.com/t/final-fantasy-style-battles/359805 "2016-06-06T11:01:02Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![lordGoldemort](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lordGoldemort](https://forums.unrealengine.com/u/lordGoldemort)\
**Post date:** [June 6, 2016, 12:15pm UTC](https://forums.unrealengine.com/t/final-fantasy-style-battles/359805/3 "2016-06-06T12:15:42Z")

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Hi KAEPS133, yes I started looking at it, got slightly concerned it wasn’t intended for what I was doing. After reading your reply I found this:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

which I shall read tonight. Thanks!

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