# Filter Assets for In-Use by Current Project 

**URL:** <https://forums.unrealengine.com/t/filter-assets-for-in-use-by-current-project/2653426>\
**Category:** Roadmap\
**Tags:** fab, ue-uefn-plugins\
**Created:** [June 9, 2025, 10:21pm UTC](https://forums.unrealengine.com/t/filter-assets-for-in-use-by-current-project/2653426 "2025-06-09T22:21:48Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Hourences](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hourences/32/1057442_2.png) [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Post date:** [June 9, 2025, 10:21pm UTC](https://forums.unrealengine.com/t/filter-assets-for-in-use-by-current-project/2653426/1 "2025-06-09T22:21:48Z")

</div>

### **Status**

Pending

Apply a client-side filter to show the Fab assets that have been imported in to the current UE project
