# File I/O

**URL:** <https://forums.unrealengine.com/t/file-i-o/35825>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [July 18, 2015, 9:51pm UTC](https://forums.unrealengine.com/t/file-i-o/35825 "2015-07-18T21:51:13Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_837816701](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_837816701](https://forums.unrealengine.com/u/anonymous_user_837816701)\
**Post date:** [July 18, 2015, 10:18pm UTC](https://forums.unrealengine.com/t/file-i-o/35825/2 "2015-07-18T22:18:12Z")

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Try Rama’s tut

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

It seems that it would require c++ coding unless you save it as a very long string in the save game info

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_[View the full topic](https://forums.unrealengine.com/t/file-i-o/35825)._
