# Ferrefy: Asset Naming Plugin (UAsset styleguide automation)

**URL:** <https://forums.unrealengine.com/t/ferrefy-asset-naming-plugin-uasset-styleguide-automation/2476209>\
**Category:** UE Marketplace\
**Tags:** unreal-engine, Automation, editor, marketplace, feedback, CPP, Blueprint, question, fab\
**Created:** [April 25, 2025, 8:55pm UTC](https://forums.unrealengine.com/t/ferrefy-asset-naming-plugin-uasset-styleguide-automation/2476209 "2025-04-25T20:55:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [April 25, 2025, 8:55pm UTC](https://forums.unrealengine.com/t/ferrefy-asset-naming-plugin-uasset-styleguide-automation/2476209/1 "2025-04-25T20:55:06Z")

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Hi all,

I have [published the first](https://www.fab.com/listings/48b8e974-0b74-4b2d-bdfb-becb6ba6b4d5) of my **collection** of Unreal Engine plugins to FAB.  
You can find me on [FAB](https://www.fab.com/sellers/Ferrefy) or the web as my company [Ferrefy](https://ferrefy.com/).

On the forums, and previous projects like [Road To The North](https://www.road-to-the-north.com/) you know me by my nickname [Seda145](https://forums.unrealengine.com/u/roy_wierer.seda145/summary) or real name Roy Wierer.

I am happy to share this plugin with you.

> **[Ferrefy Plugin: Asset Naming](https://www.fab.com/listings/48b8e974-0b74-4b2d-bdfb-becb6ba6b4d5)**
>
> The Asset Naming plugin automates naming your Unreal Engine assets correctly. It is an editor type plugin.In every project, asset names must be short, unique, readable and consistent. It is essential. This is only possible if you and your team name...

Feedback is very valuable to me. FAB is a new environment and I am curious how to optimally connect with customers. I want to offer a space where people can ask questions about the products, documentation, share info with eachother, or give feedback on such topics. I think the Unreal Engine forums (on my [Ferrefy Account](https://forums.unrealengine.com/u/ferrefy_software/)) would be a good place for this.

As I learn more from your feedback, I will adapt my content and prepare for the next releases.
