# Feedback on the new docs site

**URL:** <https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine\
**Created:** [May 28, 2019, 9:27pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746 "2019-05-28T21:27:54Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![anonymous\_user\_01cdd6e71](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_01cdd6e71](https://forums.unrealengine.com/u/anonymous_user_01cdd6e71)\
**Post date:** [October 12, 2019, 4:16pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/168 "2019-10-12T16:16:31Z")

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Hi, I need to know the necessary specifications for an architecture application where I can visualize on a virtual reality lens like the Oculus Rift S

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**Author:** ![Zectbumo54](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Zectbumo54](https://forums.unrealengine.com/u/Zectbumo54)\
**Post date:** [October 13, 2019, 7:53am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/169 "2019-10-13T07:53:02Z")

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When I fully widen the left panel it looks okay but after I hover over the text then it gets cut off.

 ![Annotation-20191013-004936.png](https://d3kjluh73b9h9o.cloudfront.net/original/3X/9/8/98a277f185a7c8f37a9d622ac38d431a26d1122c.png)

> **[Applying Burn Ins](https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/Sequencer/HowTo/BurnIns/)**
>
> Shows how you can apply overlays from UMG to rendered Sequencer movies.

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**Author:** ![anonymous\_user\_e168914d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e168914d](https://forums.unrealengine.com/u/anonymous_user_e168914d)\
**Post date:** [October 14, 2019, 4:44pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/170 "2019-10-14T16:44:45Z")

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[https://docs.unrealengine.com/en-US/…nts/index.html](https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Delegates/Events/index.html)

And with all the new engine code using this we already have this information. What we dont have is any thing showing how to bind to these new events. Which you would expect to see on this page. But cant. Was not deemed important.

Seems like not ever binding makes them useless…

According to your documentation this should be fine:

1\> W:/MyFile.cpp(76,43): error : no matching member function for call to ‘AddUObject’  
1\> moviePlayer-\>OnMoviePlaybackFinished().AddUObject(this, &ThisClass::OnMovieFinished);

But we see it is clearly not.

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**Author:** ![rraditau](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rraditau](https://forums.unrealengine.com/u/rraditau)\
**Post date:** [October 15, 2019, 4:55am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/171 "2019-10-15T04:55:52Z")

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Hi.

Just wanted to let you know that the following page contains a typo.

> **[Camera Components](https://docs.unrealengine.com/4.27/en-US/Basics/Components/Camera/)**
>
> Descriptions of the CameraComponent and SpringArmComponent are provided.

Section: Camera Component  
Paragraph no: 3  
Typo: causesu -\> causes (after second \<strong\>)

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**Author:** ![anonymous\_user\_01cdd6e71](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_01cdd6e71](https://forums.unrealengine.com/u/anonymous_user_01cdd6e71)\
**Post date:** [October 16, 2019, 5:10pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/172 "2019-10-16T17:10:29Z")

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I have a problem, I enclose an image of an application for virtual reality of architecture, when I preview it, I get the error that I attached in the image  
Does anyone know why it happens?

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**Author:** ![Battleguppy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Battleguppy](https://forums.unrealengine.com/u/Battleguppy)\
**Post date:** [October 17, 2019, 6:16pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/173 "2019-10-17T18:16:46Z")

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The web page for constants is VERY laggy. I would suggest separating each alphabetized set of constants to their own page.

Here is a link to the URL (I went on again and it was just as laggy.) (Sorry for the late response.)

> **[Constants](https://docs.unrealengine.com/4.27/en-US/API/Constants/)**
>
> Alphabetical list of all constants

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**Author:** ![HappyPie\_PewPew](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HappyPie\_PewPew](https://forums.unrealengine.com/u/HappyPie_PewPew)\
**Post date:** [October 17, 2019, 7:42pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/174 "2019-10-17T19:42:20Z")

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Creating a BTTaskNode needs the AIModule according got the documentation. [UBTTaskNode | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/API/Runtime/AIModule/BehaviorTree/UBTTaskNode/index.html)  
In my project I also needed the GameplayTasks module, if that is the case maybe we should update the required modules on the page?

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**Author:** ![anonymous\_user\_9be3a964](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_9be3a964](https://forums.unrealengine.com/u/anonymous_user_9be3a964)\
**Post date:** [October 18, 2019, 12:44am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/175 "2019-10-18T00:44:14Z")

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thanks  
for your service

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**Author:** ![JeremyA](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JeremyA](https://forums.unrealengine.com/u/JeremyA)\
**Post date:** [October 19, 2019, 12:29pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/176 "2019-10-19T12:29:03Z")

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Having problems with Live Video to HUD tutorial: [Playing Live Video Captures | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/Engine/MediaFramework/HowTo/UsingWebCams/index.html)  
Running ver4.23. Unlike in Step 6 of the tutorial, and as covered beginning min 28 of the Media Framework 4.18 Preview training vid:  
([live webcam to unreal texture - Bing video](https://www.bing.com/videos/search?q=live+webcam+to+unreal+texture&&view=detail&mid=C1798DBD25CF0FFCE96FC1798DBD25CF0FFCE96F&&FORM=VRDGAR&ru=%2Fvideos%2Fsearch%3Fq%3Dlive%2520webcam%2520to%2520unreal%2520texture%26qs%3Dn%26form%3DQBVR%26sp%3D-1%26pq%3Dlive%2520webcam%2520to%2520unreal%2520texture%26sc%3D0-29%26sk%3D%26cvid%3D07814C12D752418FBF07AEC3C9B06481))

my video texture material not listed on the list of available assets. Am I doing something wrong? Or has this changed in 4.23?  
Thanks,

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**Author:** ![RussianProducts](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RussianProducts](https://forums.unrealengine.com/u/RussianProducts)\
**Post date:** [October 19, 2019, 6:08pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/177 "2019-10-19T18:08:50Z")

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Piece of text in White Theme is White - it is not readable.

> **[Unreal Frontend](https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/Deployment/UnrealFrontend/)**
>
> Tool for managing applications and deploying to consoles.

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<div class="post-metadata">

**Author:** ![kongyuan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kongyuan](https://forums.unrealengine.com/u/kongyuan)\
**Post date:** [October 21, 2019, 1:55am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/178 "2019-10-21T01:55:02Z")

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中文版官方文档丢失太多的图片和视频，望解决！

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**Author:** ![smudgy67](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/smudgy67/32/1194584_2.png) [@smudgy67](https://forums.unrealengine.com/u/smudgy67)\
**Post date:** [October 21, 2019, 6:11am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/179 "2019-10-21T06:11:45Z")

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Please can you tell me when the Apple iPhone11 will be added to [iOS Device Compatibility | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/Platforms/Mobile/iOS/DeviceCompatibility/index.html)?

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**Author:** ![anonymous\_user\_3534e3ce](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3534e3ce](https://forums.unrealengine.com/u/anonymous_user_3534e3ce)\
**Post date:** [October 21, 2019, 2:50pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/180 "2019-10-21T14:50:09Z")

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hello，hello。文档的视频中国地区无法播放，请问能否针对中国地区优化一下，使用其他视频来源替换YouTube。

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<div class="post-metadata">

**Author:** ![RemRemRemRe](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/remremremre/32/974428_2.png) [@RemRemRemRe](https://forums.unrealengine.com/u/RemRemRemRe)\
**Post date:** [October 23, 2019, 1:18pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/182 "2019-10-23T13:18:36Z")

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[https://docs.unrealengine.com/en-US/Engine/Basics/AssetsAndPackages/AssetManagement/index.html](https://docs.unrealengine.com/en-US/Engine/Basics/AssetsAndPackages/AssetManagement/index.html)

Found a typo :  
FAssetBudleData vs FAssetBundleData

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<div class="post-metadata">

**Author:** ![S-ed](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/s-ed/32/1194558_2.png) [@S-ed](https://forums.unrealengine.com/u/S-ed)\
**Post date:** [October 23, 2019, 8:06pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/183 "2019-10-23T20:06:49Z")

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[https://docs.unrealengine.com/en-US/…des/index.html](https://docs.unrealengine.com/en-US/Engine/Rendering/Materials/MaterialProperties/BlendModes/index.html)

This page missing few modes:

![screenshot.1571860643.png](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/0/c058e8b347000da755e4c7ed604daaff6a2069d3.png)

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<div class="post-metadata">

**Author:** ![syploll](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@syploll](https://forums.unrealengine.com/u/syploll)\
**Post date:** [October 24, 2019, 6:48am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/184 "2019-10-24T06:48:34Z")

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error: on [使用蓝图和渲染目标创建高度场绘制器 | 虚幻引擎文档](https://docs.unrealengine.com/zh-CN/Engine/Rendering/RenderTargets/BlueprintRenderTargets/HowTo/HeightFieldPainter/index.html) page 事件图表设置里的copy node graph error  
I can not find How to draw curve line to ui in this docs site. Please add that to this site , thank you.

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**Author:** ![ambershee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ambershee](https://forums.unrealengine.com/u/ambershee)\
**Post date:** [October 24, 2019, 8:51am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/185 "2019-10-24T08:51:57Z")

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[=“kongyuan, post:165, topic:126746”]

中文版官方文档丢失太多的图片和视频，望解决！  
[/]

[=“lovesnowing, post:167, topic:126746”]

hello，hello。文档的视频中国地区无法播放，请问能否针对中国地区优化一下，使用其他视频来源替换YouTube。  
[/]

Both of these posts are complaining about accessibility issues, apparently official pages are not currently available in China (and none of the Youtube videos)?

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<div class="post-metadata">

**Author:** ![syploll](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@syploll](https://forums.unrealengine.com/u/syploll)\
**Post date:** [October 25, 2019, 7:09am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/186 "2019-10-25T07:09:11Z")

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[=“ambershee, post:172, topic:126746”]

Both of these posts are complaining about accessibility issues, apparently official pages are not currently available in China (and none of the Youtube videos)?  
[/]

Yes~! We can not see any videos on Youtube! I was just about to complain about this, please upload videos on [bilibili.com](http://bilibili.com) or other website!

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<div class="post-metadata">

**Author:** ![Dortund](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dortund](https://forums.unrealengine.com/u/Dortund)\
**Post date:** [October 25, 2019, 12:02pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/187 "2019-10-25T12:02:58Z")

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Found a typo on [Online Subsystem Steam | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/Programming/Online/Steam/index.html)  
All the way on the bottom in the section ‘Module Setup’: …adding the following line in the construtor for…  
I assume it should be ‘constructor’

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<div class="post-metadata">

**Author:** ![TilmanM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TilmanM](https://forums.unrealengine.com/u/TilmanM)\
**Post date:** [October 25, 2019, 6:18pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/188 "2019-10-25T18:18:06Z")

</div>

[https://docs.unrealengine.com/en-US/Gameplay/HowTo/UseOnHit/Blueprints/index.html](https://docs.unrealengine.com/en-US/Gameplay/HowTo/UseOnHit/Blueprints/index.html)

You need to add that you need to enable the apex destruction plugin first, before you can enter the destructable mesh editor.

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