# Feedback on the new docs site

**URL:** <https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine\
**Created:** [May 28, 2019, 9:27pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746 "2019-05-28T21:27:54Z")\
**Posts on this page:** 20\
**Page:** 38

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**Author:** ![Ajwad\_Imran](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ajwad_imran/32/464952_2.png) [@Ajwad\_Imran](https://forums.unrealengine.com/u/Ajwad_Imran)\
**Post date:** [May 22, 2021, 9:06pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/807 "2021-05-22T21:06:48Z")

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Just wanted to report a typo in the [Project Settings](https://docs.unrealengine.com/en-US/Basics/UI/ProjectSettings/index.html) \> Engine Category \> Physics section

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/0/5/05fc1d846b8d85e91889cbd9d5734733c63b091c.png)

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**Author:** ![RyoS](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ryos/32/88711_2.png) [@RyoS](https://forums.unrealengine.com/u/RyoS)\
**Post date:** [May 24, 2021, 1:21am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/808 "2021-05-24T01:21:34Z")

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On this page: [Vehicle User Guide | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/InteractiveExperiences/Vehicles/VehicleUserGuide/index.html)

In the section labeled: Create your TireConfig Data Asset → the screenshotted image directs you to use “TireType” - which is deprecated. The written instructions say to use “TireConfig”. The discrepancy is confusing.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/3/5/35f0766953d21d67664c12b92a4b6b019951133b.png)

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**Author:** ![pr1nc3ss\_S](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pr1nc3ss_s/32/88714_2.png) [@pr1nc3ss\_S](https://forums.unrealengine.com/u/pr1nc3ss_S)\
**Post date:** [May 25, 2021, 5:17am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/809 "2021-05-25T05:17:19Z")

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On this page: [Third-Party Libraries | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/ProductionPipelines/BuildTools/UnrealBuildTool/ThirdPartyLibraries/index.html)

small typo, not a big deal at all just thought it’d be helpful to let you know.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/b/8/b8d8cff886824776e05426cde508075d247744d8.png)

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**Author:** ![OldSchoolPvP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@OldSchoolPvP](https://forums.unrealengine.com/u/OldSchoolPvP)\
**Post date:** [May 25, 2021, 3:25pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/810 "2021-05-25T15:25:22Z")

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I think that the picture note is outdated on this page.  
[Using Perforce as Source Control | Unreal Engine Documentation](https://docs.unrealengine.com/en-US/ProductionPipelines/SourceControl/Perforce/index.html)!

There is no Perforce service, they renamed it to Helix core server.

 ![Helix](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/e/ce2822d373b6044f5434522bae0bd090abacff4d.png)

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**Author:** ![jwatte](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jwatte/32/744941_2.png) [@jwatte](https://forums.unrealengine.com/u/jwatte)\
**Post date:** [May 25, 2021, 9:33pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/812 "2021-05-25T21:33:49Z")

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The UnrealBuildTool configuration documentation makes it unclear what the headings are.

> **[Configuring Unreal Build System](https://docs.unrealengine.com/4.27/en-US/ProductionPipelines/UnrealBuildSystem/Configuration/)**
>
> Configure Unreal Build System to control how the engine is built.

Are they XML sections?  
Are the properties XML elements, or attributes?  
When I open the default AppData BuildConfiguration.xml, it’s just a document with an empty tag – do these properties go in there as attributes? elements? child elements of some other element?

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**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [May 25, 2021, 10:16pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/813 "2021-05-25T22:16:50Z")

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Hello **sclark39** , I have added a ticket to expand the config file information for plugins, and I updated the doc to add brackets to clarify the ambiguous name issue you had trouble with.

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**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [May 25, 2021, 10:24pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/814 "2021-05-25T22:24:06Z")

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Hello **FunAndFriendly** , I have added the missing reference link, it should appear the next time we publish.

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**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [May 26, 2021, 2:59pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/815 "2021-05-26T14:59:57Z")

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Hey **Ajwad\_Imran** , thanks for the feedback, I’ll get that taken care of.

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**Author:** ![DocMont](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DocMont](https://forums.unrealengine.com/u/DocMont)\
**Post date:** [June 7, 2021, 6:56pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/816 "2021-06-07T18:56:18Z")

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Hello RyoS,

These fixes should now be present in our most recent publish.

Thanks!

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<div class="post-metadata">

**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [June 7, 2021, 7:27pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/817 "2021-06-07T19:27:17Z")

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Hi **pr1nc3ss\_S** , you are correct, just fixed that typo.

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**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [June 7, 2021, 10:31pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/818 "2021-06-07T22:31:25Z")

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Hi **OldSchoolPvP** , thanks for the feedback. I’ll pass that along to the team so that it can be updated properly.

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<div class="post-metadata">

**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [June 7, 2021, 10:55pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/819 "2021-06-07T22:55:39Z")

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Hi **jwatte** , that page is actually quite old, and the content is deprecated. I wouldn’t use that system any longer, the page itself will be going away very soon.

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**Author:** ![jwatte](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jwatte/32/744941_2.png) [@jwatte](https://forums.unrealengine.com/u/jwatte)\
**Post date:** [June 9, 2021, 9:02pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/821 "2021-06-09T21:02:11Z")

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@Angus.Losier  
Well, it is what Google shows when searching for these things.  
Saying “that section will go away” without having a better replacement doesn’t seem very helpful.  
And if you have better documentation, how about replacing that old page with a link to the better documentation? 😃

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**Author:** ![Angus.Losier](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Angus.Losier](https://forums.unrealengine.com/u/Angus.Losier)\
**Post date:** [June 10, 2021, 4:33pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/822 "2021-06-10T16:33:51Z")

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When we have the better docs ready, that’s when the page will be removed. There’s a lot going on around here for the upcoming releases, so I can’t be too specific about when that will happen. We prefer not to make exact promises that circumstances force us to break.

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**Author:** ![sonictimm](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sonictimm/32/625173_2.png) [@sonictimm](https://forums.unrealengine.com/u/sonictimm)\
**Post date:** [June 10, 2021, 6:41pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/823 "2021-06-10T18:41:05Z")

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I got it.

1. Open a private/incognito window  
1.5) Size the window such that the navigation sidebar _should_ be collapsed.
2. [Do a google search for a page on the Unreal Docs](https://www.google.com/search?q=define+mesh+distance+field&rlz=1C1GCEA_enUS942US942&oq=define+mesh+distance+field&aqs=chrome..69i57.2543j1j7&sourceid=chrome&ie=UTF-8)
3. Hold Ctrl + Click on a search result so that it opens up in another tab. Stay in the Google search results tab.  
3.5) Wait for the page to finish loading in its own tab, wait another second or two
4. Switch to that new tab. Notice the sidebar blocks some of the page’s content.

I don’t normally browse in private mode, but this gives me a consistent repro. I do open pages in new tabs all the time, which explains why I see this bug so often. Hope it can be fixed! 🙂

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<div class="post-metadata">

**Author:** ![jwatte](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jwatte/32/744941_2.png) [@jwatte](https://forums.unrealengine.com/u/jwatte)\
**Post date:** [June 11, 2021, 11:53pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/824 "2021-06-11T23:53:19Z")

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Yes, I think I reported that half a year ago, too.  
Any control-click or right-click “open in other tab” action that opens a doc window, will open it with the index opened up above the text.  
It could be a google search, or it could just be following a link in the documentation itself into a new tab.  
It is very easy to reproduce – just right-click any link to UE documentation and select “open in new tab.”  
Could this be because of ublock origin? Maybe, but it shouldn’t 😃

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<div class="post-metadata">

**Author:** ![DocMont](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DocMont](https://forums.unrealengine.com/u/DocMont)\
**Post date:** [June 21, 2021, 7:09pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/825 "2021-06-21T19:09:47Z")

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Hello SonicTimm,

Thank you for giving us that additional information! We have updated the ticket, and we are currently evaluating a fix.

Thanks!

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**Author:** ![KuhiroMero](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@KuhiroMero](https://forums.unrealengine.com/u/KuhiroMero)\
**Post date:** [April 6, 2022, 2:26pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/826 "2022-04-06T14:26:48Z")

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Please return OLD NORMAL API DOCS.  
What we have now is awful and useless. Just look how any other API looks like and do the same.  
How to use it offline?

Search is useless - Do you realize that if we search in docs we want ONLY DOCS in results? But now if search in API we have non relevant articles from all webpages.

Page size is 100 screens long, it’s impossible to navigate  
You had great docs why you dont allow people at least download old copy?

Just an example how poor your search:  
I want API reference about 4.27 because I searchin in 4.27, but you show just general articles from version 5!

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/a/3/da3b5df6db3308a3bc972f658ca2d78bc26c405d.png)

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<div class="post-metadata">

**Author:** ![GTNardy](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gtnardy/32/906836_2.png) [@GTNardy](https://forums.unrealengine.com/u/GTNardy)\
**Post date:** [April 29, 2022, 10:24am UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/827 "2022-04-29T10:24:14Z")

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Please fix the text on the Include, every time I copy it, it comes with spaces and line breaks together.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/c/0/3c06f39b6a0355aff1110c88183e4f8b4c61c0ff.png)

For example when I paste it:  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/9/2/692932aa13081f577a5c557887f2cfe25d43d53b.png)

It comes like this: `\t\t\n\n#include "WheelSystem.h"` with two tabs and two linebreaks before. It’s quite annoying.

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<div class="post-metadata">

**Author:** ![DarinCT](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DarinCT](https://forums.unrealengine.com/u/DarinCT)\
**Post date:** [May 4, 2022, 10:30pm UTC](https://forums.unrealengine.com/t/feedback-on-the-new-docs-site/126746/828 "2022-05-04T22:30:26Z")

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On [Using UV Channels With Static Meshes in Unreal Engine | Unreal Engine Documentation](https://docs.unrealengine.com/5.0/en-US/using-uv-channels-with-static-meshes-in-unreal-engine/)

The documentation is copy-pasta from 4.27. There is no Polygon Editing Plugin in 5.0, replaced by the modeling tool afaik, as well as the menu and screenshots do not apply anymore as well.

Creating UV Mappings needs a modeling update though the whole page, while well-written, needs new UI/UX info

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/5/7/557edfc27debe70877c66cc3c3704102c31a3105.jpeg)

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