# Feature Suggestions / Optimization Feedback 

**URL:** <https://forums.unrealengine.com/t/feature-suggestions-optimization-feedback/2855889>\
**Category:** Issues and Bug Reporting (Unreal Engine)\
**Tags:** fab\
**Created:** [November 14, 2026, 4:31pm UTC](https://forums.unrealengine.com/t/feature-suggestions-optimization-feedback/2855889 "2026-11-14T16:31:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![b869777f7a554ddcbc8b17797fe15769](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@b869777f7a554ddcbc8b17797fe15769](https://forums.unrealengine.com/u/b869777f7a554ddcbc8b17797fe15769)\
**Post date:** [November 14, 2026, 4:31pm UTC](https://forums.unrealengine.com/t/feature-suggestions-optimization-feedback/2855889/1 "2026-11-14T16:31:39Z")

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### Summary

Quixel assets in the FAB are added directly to the library data rather than to the Quixel account. As a result, a lot of materials are packed into my library, it is difficult to find materials, and can not delete these materials. I suggest a resource that can delete the library. File the materials that belonged to Quixel in the same place

### What Type of Bug are you experiencing?

Other

### Steps to Reproduce

1.Quixel assets in FAB are added directly to the library data  
2.Quixel assets are added directly to the library  
3.There will be a lot of assets that take up space in the library and are not sorted into Quixlel  
4.I can’t delete these materials  
5.Request a function to delete library assets  
6.Quixel assets are grouped in Quixel instead of being added directly to the library

### Expected Result

The results are consistent

### Observed Result

1.FAB中的Quixel资源直接添加到库数据中  
2.Quixel资源直接添加到库中  
3.库中会有很多占用空间的资源无法归类到Quixlel中  
4.我不能删除这些资料  
5.请求一个功能来删除库资源  
6.Quixel资源会在Quixel中分组，而不是直接添加到库中

### Affects Versions

5.8

### Platform(s)

Windows

### Additional Notes

1. Quixel assets in FAB are added directly to the library data
2. Quixel assets are added directly to the library
3. There will be a lot of assets that take up space in the library and are not sorted into Quixlel
4. I can’t delete these materials
5. Request a function to delete library assets
6. Quixel assets are grouped in Quixel instead of being added directly to the library  
1.FAB中的Quixel资源直接添加到库数据中  
2.Quixel资源直接添加到库中  
3.库中会有很多占用空间的资源无法归类到Quixlel中  
4.我不能删除这些资料  
5.请求一个功能来删除库资源  
6.Quixel资源会在Quixel中分组，而不是直接添加到库中
