# Feature / Stability Request Unreal 5.8

**URL:** <https://forums.unrealengine.com/t/feature-stability-request-unreal-5-8/2730592>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine, Engine-Source-Code\
**Created:** [June 22, 2026, 5:24pm UTC](https://forums.unrealengine.com/t/feature-stability-request-unreal-5-8/2730592 "2026-06-22T17:24:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![etoven](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@etoven](https://forums.unrealengine.com/u/etoven)\
**Post date:** [June 22, 2026, 5:24pm UTC](https://forums.unrealengine.com/t/feature-stability-request-unreal-5-8/2730592/1 "2026-06-22T17:24:04Z")

</div>

In VulkanConfigureation.h remove FENCE Code if possible.

Custom build

/Engine/Source/Runtime/VulkanRHI/Public/VulkanConfiguration.h

```cpp
- #define VULKAN_USE_IMAGE_ACQUIRE_FENCES 1
+ #define VULKAN_USE_IMAGE_ACQUIRE_FENCES 0

```

The engine is suddenly completely stable on linux and running the most amazing I have ever seen it. If it’s not truly needed. Get it it out of there.. ASAP

The vulkan issues are completely gone and I swear my fps has tripled.
