Feature request: Use FBX import settings from another asset

I’ve been working on some very long term projects and recently i’ve been having to tweak some of the fbx assets - but i obviously did some transforms during import and selected some other tick boxes and they aren’t importing in the orientation and scale that I had before. I think it would be a good idea to select an asset and use it’s import settings as a template for the next import.

Also, I think any assets that are sent back out of the editor (asset actions -> export) should have their original import settings reversed.

Any thoughts?

It’s better to solve any orientation/scaling in the 3D software itself, then you can import them all with the same settings.