# \[Feature Request\] Set Keyboard focus to new added entries for Enum and array variables

**URL:** <https://forums.unrealengine.com/t/feature-request-set-keyboard-focus-to-new-added-entries-for-enum-and-array-variables/2723436>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine, feedback, Blueprint\
**Created:** [May 20, 2026, 5:42pm UTC](https://forums.unrealengine.com/t/feature-request-set-keyboard-focus-to-new-added-entries-for-enum-and-array-variables/2723436 "2026-05-20T17:42:20Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Maghton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Maghton](https://forums.unrealengine.com/u/Maghton)\
**Post date:** [May 20, 2026, 5:42pm UTC](https://forums.unrealengine.com/t/feature-request-set-keyboard-focus-to-new-added-entries-for-enum-and-array-variables/2723436/1 "2026-05-20T17:42:20Z")

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Hello I was using Unreal Engine 5.5.4 and noticed that when I created new Enum values or string array entries that the keyboard focus doesn’t get assigned automatically. As a result I manually needed to select the new field. This quickly became cumbersome. When creating a new local variable for example the keyboard focus is assigned and one can direct start typing. I don’t know if it is already patched in newer version but it would be a small quality of life fix.

Cheers,

Lukas
